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Best race for every class

Every race a class can be in WoW Forever, simulated at level 60 for each spec on the fight chosen above. Every race plays its faction’s searched setup for the fight (gear, talents and rotation), so a race’s number is its racials and base stats on top of that set. The mean is over thousands of iterations; ± 95 % is 1.96 standard errors.

Only racials that act in a boss fight are simulated. The benchmark boss is a Dragonkin, so Beast and Elemental slaying never apply. Tanks are ranked by their focus (threat, Survival or threat per health bar), healers by healing.

Every race each WoW Forever class can be, simulated at level 60 for every spec with its pre-raid gear, talents and rotation.

1 boss · 1 min · 5,000 iterations a race

Every spec on every race

SpecBest race Alliance HordeSpread
HumanDwarfNight ElfGnomeHigh OrderOrcUndeadTaurenTrollWindshaper
Best Warrior race
FuryHordeOrc−2.0%−3.5%−2.5%−2.1%−9.9%best−0.76%−2.0%−4.1%−9.3%9.9%
ArmsAllianceNight Elf−2.3%−2.3%best−1.9%−2.8%−0.07%−0.63%−1.8%−2.6%−2.9%2.9%
Protection · ThreatAllianceNight Elf−0.57%−1.9%best−1.3%−1.8%−0.34%−0.47%−2.5%−1.8%−2.3%2.5%
Protection · MitigationHordeTauren−4.5%−4.5%−3.4%−4.4%−4.6%−4.5%−4.5%best−4.4%−4.6%4.6%
Protection · BalancedHordeTauren−5.3%−6.5%−3.5%−6.0%−6.3%−4.4%−3.3%best−4.7%−5.3%6.5%
Fury/ProtHordeOrc−2.2%−4.2%−1.4%−3.8%−3.7%best−0.83%−2.9%−2.1%−2.6%4.2%
Best Rogue race
Combat (swords)HordeUndead−1.3%−2.3%−0.15%−1.7%−2.5%−0.68%best·−1.4%−2.2%2.5%
MutilateHordeUndead−2.6%−2.8%−0.26%−1.4%−2.3%−1.3%best·−1.8%−2.3%2.8%
Subtlety (Hemo)HordeUndead−0.90%−2.7%−0.33%−0.26%−2.3%−0.63%best·−1.6%−2.0%2.7%
Best Hunter race
Beast MasteryAllianceNight Elf−2.5%−2.9%best·−2.0%−1.5%·−2.4%−1.9%−2.2%2.9%
MarksmanshipAllianceNight Elf−2.5%−2.9%best·−1.8%−1.4%·−2.1%−2.0%−1.9%2.9%
Survival (melee)AllianceNight Elf−1.1%−3.3%best·−2.5%−1.5%·−2.7%−1.9%−2.5%3.3%
Best Paladin race
RetributionAllianceHumanbest−0.41%····−2.5%···2.5%
ShockadinHordeUndead−0.80%−0.49%····best···0.8%
Protection · ThreatAllianceHumanbest−1.4%····−0.42%···1.4%
Protection · MitigationHordeUndead−0.22%−0.22%····best···0.2%
Protection · BalancedAllianceHumanbest−1.5%····−0.74%···1.5%
Holy · Single targetAllianceHumanbest−1.2%····−1.1%···1.2%
Holy · PartyAllianceHumanbest−1.2%····−1.2%···1.2%
Best Shaman race
ElementalHordeOrc·−2.1%···best·−0.87%−0.65%−2.3%2.3%
StormcallerHordeOrc·−1.7%···best·−0.58%−0.64%−4.0%4.0%
EnhancementHordeOrc·−0.88%···best·−1.2%−0.20%−0.87%1.2%
Restoration · Single targetHordeOrc·−0.55%···best·−0.81%−0.82%−0.76%0.8%
Restoration · PartyAllianceDwarf·best···−0.08%·−2.4%−1.5%−1.0%2.4%
Best Druid race
BalanceAllianceNight Elf··best·−4.7%··−1.3%·−4.7%4.7%
Feral (cat)AllianceNight Elf··best·−0.73%··−0.61%·−1.2%1.2%
Feral (bear) · ThreatAllianceNight Elf··best·−4.0%··−3.3%·−4.1%4.1%
Feral (bear) · MitigationHordeTauren··−3.8%·−4.6%··best·−4.8%4.8%
Feral (bear) · BalancedHordeTauren··−0.10%·−5.0%··best·−5.8%5.8%
Restoration · Single targetAllianceNight Elf··best·−0.99%··−1.0%·−0.99%1.0%
Restoration · PartyHordeTauren··−0.46%·−0.46%··best·−0.42%0.5%
Best Mage race
FrostHordeTroll−0.33%··−0.64%−1.0%−0.55%−0.02%·best·1.0%
FireAllianceHumanbest··−1.2%−1.7%−0.74%−0.75%·−0.51%·1.7%
FrostfireAllianceHumanbest··−1.4%−1.2%−0.80%−0.91%·−0.39%·1.4%
ArcaneHordeOrc−0.16%··−0.53%−3.5%best−0.02%·−0.40%·3.5%
Best Warlock race
AfflictionAllianceHumanbest··−1.3%·−1.0%−0.54%·−0.87%·1.3%
Demonic PactAllianceHumanbest··−1.2%·−0.79%−0.69%·−0.28%·1.2%
DS/RuinAllianceHumanbest··−1.4%·−0.87%−0.42%·−0.22%·1.4%
DestructionHordeTroll−3.0%··−4.4%·−0.54%−0.28%·best·4.4%
Best Priest race
ShadowAllianceNight Elf−2.3%−2.3%best−1.3%··−1.3%·−1.4%·2.3%
SmiteHordeTroll−1.1%−1.2%−0.21%−0.28%··−1.2%·best·1.2%
Holy · Single targetHordeTroll−1.8%−2.0%−1.2%−0.72%··−4.3%·best·4.3%
Holy · PartyHordeTroll−1.7%−2.0%−0.97%−0.33%··−4.0%·best·4.0%
Discipline · Single targetAllianceNight Elf−1.6%−1.6%best−0.17%··−6.1%·−0.96%·6.1%
Discipline · PartyAllianceGnome−1.6%−1.6%−0.34%best··−7.7%·−1.1%·7.7%
% behind the spec’s best race:best−0.1% within the margin of error of the best (95 %)· not a race the class can be · colour: share of the best

Races and racials

RaceClassesRacials in the simBase stats vs Human
AllianceHumanWarriorRogueHunterPaladinMageWarlockPriest
  • Sword Specialization: +2% crit with a sword
  • +5% Spirit
the baseline
AllianceDwarfWarriorRogueHunterPaladinShamanPriest
  • Stoneform: −10% physical damage taken for 8 s · 3 min cooldown
  • Mace Specialization: +1% crit with a mace
  • Big Game Hunter: +5% damage to Beasts
+2 Str · −4 Agi · +3 Sta · −1 Int · −1 Spi
AllianceNight ElfWarriorRogueHunterDruidPriest
  • Elune’s Light: +10% crit for 15 s · 3 min cooldown
  • +1% dodge, +2% movement speed
−3 Str · +5 Agi · −1 Sta
AllianceGnomeWarriorRogueMageWarlockPriest
  • Eureka!: the next 3 class abilities in 15 s cost 10% less and deal 10% more direct damage · 2 min cooldown
  • Expansive Mind: +5% maximum mana, rage or energy
−5 Str · +3 Agi · −1 Sta · +3 Int
AllianceHigh OrderSkyborneWarriorRogueHunterDruidMage
  • Read Ley Line: mana regeneration doubled for 15 s (2 s cast) · 2 min cooldown
  • Elemental Insight: +5% damage to Elementals
  • +1% attack and casting speed
−1 Str · +1 Agi · −1 Sta · +1 Int
HordeOrcWarriorRogueHunterShamanMageWarlock
  • Blood Fury: +10% attack power, spell damage and healing for 15 s · 2 min cooldown
  • Shatter Curse: −15% magic damage taken for 8 s · 3 min cooldown
  • Axe Specialization: +1% crit with an axe
+3 Str · −3 Agi · +2 Sta · −3 Int · +3 Spi
HordeUndeadWarriorRoguePaladinMageWarlockPriest
  • Touch of the Grave: 5% chance on a hit (10% for priests, mages and warlocks), once a second at most, to drain 5% of your maximum health as Shadow damage
−1 Str · −2 Agi · +1 Sta · −2 Int · +5 Spi
HordeTaurenWarriorHunterShamanDruid
  • +1% hit with attacks and spells, +5% health
+5 Str · −5 Agi · +2 Sta · −5 Int · +2 Spi
HordeTrollWarriorRogueHunterShamanMageWarlockPriest
  • Berserking: +10% attack and casting speed for 10 s · 3 min cooldown
  • Beast Slaying: +5% damage to Beasts
+1 Str · +2 Agi · +1 Sta · −4 Int · +1 Spi
HordeWindshaperSkyborneWarriorRogueHunterShamanDruid
  • Skysight: +10% movement speed for 30 s (0.5 s cast) · 2 min cooldown
  • Elemental Insight: +5% damage to Elementals
  • +1% attack and casting speed
−1 Str · +1 Agi · −1 Sta · +1 Int
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Best race for every class

Every race a class can be in WoW Forever, simulated at level 60 for each spec on the fight chosen above. Every race plays its faction’s searched setup for the fight (gear, talents and rotation), so a race’s number is its racials and base stats on top of that set. The mean is over thousands of iterations; ± 95 % is 1.96 standard errors.

Only racials that act in a boss fight are simulated. The benchmark boss is a Dragonkin, so Beast and Elemental slaying never apply. Tanks are ranked by their focus (threat, Survival or threat per health bar), healers by healing.

Every race each WoW Forever class can be, simulated at level 60 for every spec with its pre-raid gear, talents and rotation.

1 boss · 1 min · 5,000 iterations a race

Every spec on every race

SpecBest race Alliance HordeSpread
HumanDwarfNight ElfGnomeHigh OrderOrcUndeadTaurenTrollWindshaper
Best Warrior race
FuryHordeOrc−2.0%−3.5%−2.5%−2.1%−9.9%best−0.76%−2.0%−4.1%−9.3%9.9%
ArmsAllianceNight Elf−2.3%−2.3%best−1.9%−2.8%−0.07%−0.63%−1.8%−2.6%−2.9%2.9%
Protection · ThreatAllianceNight Elf−0.57%−1.9%best−1.3%−1.8%−0.34%−0.47%−2.5%−1.8%−2.3%2.5%
Protection · MitigationHordeTauren−4.5%−4.5%−3.4%−4.4%−4.6%−4.5%−4.5%best−4.4%−4.6%4.6%
Protection · BalancedHordeTauren−5.3%−6.5%−3.5%−6.0%−6.3%−4.4%−3.3%best−4.7%−5.3%6.5%
Fury/ProtHordeOrc−2.2%−4.2%−1.4%−3.8%−3.7%best−0.83%−2.9%−2.1%−2.6%4.2%
Best Rogue race
Combat (swords)HordeUndead−1.3%−2.3%−0.15%−1.7%−2.5%−0.68%best·−1.4%−2.2%2.5%
MutilateHordeUndead−2.6%−2.8%−0.26%−1.4%−2.3%−1.3%best·−1.8%−2.3%2.8%
Subtlety (Hemo)HordeUndead−0.90%−2.7%−0.33%−0.26%−2.3%−0.63%best·−1.6%−2.0%2.7%
Best Hunter race
Beast MasteryAllianceNight Elf−2.5%−2.9%best·−2.0%−1.5%·−2.4%−1.9%−2.2%2.9%
MarksmanshipAllianceNight Elf−2.5%−2.9%best·−1.8%−1.4%·−2.1%−2.0%−1.9%2.9%
Survival (melee)AllianceNight Elf−1.1%−3.3%best·−2.5%−1.5%·−2.7%−1.9%−2.5%3.3%
Best Paladin race
RetributionAllianceHumanbest−0.41%····−2.5%···2.5%
ShockadinHordeUndead−0.80%−0.49%····best···0.8%
Protection · ThreatAllianceHumanbest−1.4%····−0.42%···1.4%
Protection · MitigationHordeUndead−0.22%−0.22%····best···0.2%
Protection · BalancedAllianceHumanbest−1.5%····−0.74%···1.5%
Holy · Single targetAllianceHumanbest−1.2%····−1.1%···1.2%
Holy · PartyAllianceHumanbest−1.2%····−1.2%···1.2%
Best Shaman race
ElementalHordeOrc·−2.1%···best·−0.87%−0.65%−2.3%2.3%
StormcallerHordeOrc·−1.7%···best·−0.58%−0.64%−4.0%4.0%
EnhancementHordeOrc·−0.88%···best·−1.2%−0.20%−0.87%1.2%
Restoration · Single targetHordeOrc·−0.55%···best·−0.81%−0.82%−0.76%0.8%
Restoration · PartyAllianceDwarf·best···−0.08%·−2.4%−1.5%−1.0%2.4%
Best Druid race
BalanceAllianceNight Elf··best·−4.7%··−1.3%·−4.7%4.7%
Feral (cat)AllianceNight Elf··best·−0.73%··−0.61%·−1.2%1.2%
Feral (bear) · ThreatAllianceNight Elf··best·−4.0%··−3.3%·−4.1%4.1%
Feral (bear) · MitigationHordeTauren··−3.8%·−4.6%··best·−4.8%4.8%
Feral (bear) · BalancedHordeTauren··−0.10%·−5.0%··best·−5.8%5.8%
Restoration · Single targetAllianceNight Elf··best·−0.99%··−1.0%·−0.99%1.0%
Restoration · PartyHordeTauren··−0.46%·−0.46%··best·−0.42%0.5%
Best Mage race
FrostHordeTroll−0.33%··−0.64%−1.0%−0.55%−0.02%·best·1.0%
FireAllianceHumanbest··−1.2%−1.7%−0.74%−0.75%·−0.51%·1.7%
FrostfireAllianceHumanbest··−1.4%−1.2%−0.80%−0.91%·−0.39%·1.4%
ArcaneHordeOrc−0.16%··−0.53%−3.5%best−0.02%·−0.40%·3.5%
Best Warlock race
AfflictionAllianceHumanbest··−1.3%·−1.0%−0.54%·−0.87%·1.3%
Demonic PactAllianceHumanbest··−1.2%·−0.79%−0.69%·−0.28%·1.2%
DS/RuinAllianceHumanbest··−1.4%·−0.87%−0.42%·−0.22%·1.4%
DestructionHordeTroll−3.0%··−4.4%·−0.54%−0.28%·best·4.4%
Best Priest race
ShadowAllianceNight Elf−2.3%−2.3%best−1.3%··−1.3%·−1.4%·2.3%
SmiteHordeTroll−1.1%−1.2%−0.21%−0.28%··−1.2%·best·1.2%
Holy · Single targetHordeTroll−1.8%−2.0%−1.2%−0.72%··−4.3%·best·4.3%
Holy · PartyHordeTroll−1.7%−2.0%−0.97%−0.33%··−4.0%·best·4.0%
Discipline · Single targetAllianceNight Elf−1.6%−1.6%best−0.17%··−6.1%·−0.96%·6.1%
Discipline · PartyAllianceGnome−1.6%−1.6%−0.34%best··−7.7%·−1.1%·7.7%
% behind the spec’s best race:best−0.1% within the margin of error of the best (95 %)· not a race the class can be · colour: share of the best

Races and racials

  • AllianceHuman
    Classes
    WarriorRogueHunterPaladinMageWarlockPriest
    Racials in the sim
    • Sword Specialization: +2% crit with a sword
    • +5% Spirit
    Base stats vs Human
    the baseline
  • AllianceDwarf
    Classes
    WarriorRogueHunterPaladinShamanPriest
    Racials in the sim
    • Stoneform: −10% physical damage taken for 8 s · 3 min cooldown
    • Mace Specialization: +1% crit with a mace
    • Big Game Hunter: +5% damage to Beasts
    Base stats vs Human
    +2 Str · −4 Agi · +3 Sta · −1 Int · −1 Spi
  • AllianceNight Elf
    Classes
    WarriorRogueHunterDruidPriest
    Racials in the sim
    • Elune’s Light: +10% crit for 15 s · 3 min cooldown
    • +1% dodge, +2% movement speed
    Base stats vs Human
    −3 Str · +5 Agi · −1 Sta
  • AllianceGnome
    Classes
    WarriorRogueMageWarlockPriest
    Racials in the sim
    • Eureka!: the next 3 class abilities in 15 s cost 10% less and deal 10% more direct damage · 2 min cooldown
    • Expansive Mind: +5% maximum mana, rage or energy
    Base stats vs Human
    −5 Str · +3 Agi · −1 Sta · +3 Int
  • AllianceHigh OrderSkyborne
    Classes
    WarriorRogueHunterDruidMage
    Racials in the sim
    • Read Ley Line: mana regeneration doubled for 15 s (2 s cast) · 2 min cooldown
    • Elemental Insight: +5% damage to Elementals
    • +1% attack and casting speed
    Base stats vs Human
    −1 Str · +1 Agi · −1 Sta · +1 Int
  • HordeOrc
    Classes
    WarriorRogueHunterShamanMageWarlock
    Racials in the sim
    • Blood Fury: +10% attack power, spell damage and healing for 15 s · 2 min cooldown
    • Shatter Curse: −15% magic damage taken for 8 s · 3 min cooldown
    • Axe Specialization: +1% crit with an axe
    Base stats vs Human
    +3 Str · −3 Agi · +2 Sta · −3 Int · +3 Spi
  • HordeUndead
    Classes
    WarriorRoguePaladinMageWarlockPriest
    Racials in the sim
    • Touch of the Grave: 5% chance on a hit (10% for priests, mages and warlocks), once a second at most, to drain 5% of your maximum health as Shadow damage
    Base stats vs Human
    −1 Str · −2 Agi · +1 Sta · −2 Int · +5 Spi
  • HordeTauren
    Classes
    WarriorHunterShamanDruid
    Racials in the sim
    • +1% hit with attacks and spells, +5% health
    Base stats vs Human
    +5 Str · −5 Agi · +2 Sta · −5 Int · +2 Spi
  • HordeTroll
    Classes
    WarriorRogueHunterShamanMageWarlockPriest
    Racials in the sim
    • Berserking: +10% attack and casting speed for 10 s · 3 min cooldown
    • Beast Slaying: +5% damage to Beasts
    Base stats vs Human
    +1 Str · +2 Agi · +1 Sta · −4 Int · +1 Spi
  • HordeWindshaperSkyborne
    Classes
    WarriorRogueHunterShamanDruid
    Racials in the sim
    • Skysight: +10% movement speed for 30 s (0.5 s cast) · 2 min cooldown
    • Elemental Insight: +5% damage to Elementals
    • +1% attack and casting speed
    Base stats vs Human
    −1 Str · +1 Agi · −1 Sta · +1 Int