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Frost Mage DPS Guide

engine 53f4a3c10,000 iterations12 Octbenchmark on 1 boss · 1 minbeta data: unverified until level 60 opensupdated 12 Oct 2026How this is measured

· 1 boss · 1 min · Pre-raid

Rank
#20
of 25 damage specs
DPS
701.7
± 0.7
Of the best
64.3%
Race
Troll
Horde
Item level
61.9

Frost casts Frostbolt for most of a fight and spends its procs as they come. A Frostbolt's chill can grant Fingers of Frost, which treats the boss as frozen for your next two spells: you spend both on Ice Lance, which then deals four times its damage with Shatter's extra crit. A landed Frostbolt can also make your next Arcane Missiles free and twice as fast through Missile Barrage. On a one-minute single-boss fight the build in this guide does 701.7 DPS, 20th of 25 damage specs.

Strengths and weaknesses

Strengths

  • The same number at any fight length. Frost has no damage cooldown to line up, so one boss for one minute and for three come out almost level: 701.7 DPS against 703.3 DPS.
  • No mana to manage on one boss. Over three minutes your mana pool, regeneration and gems pay for every Frostbolt, so a Major Mana Potion adds nothing there (0.1 DPS).
  • Packs of bosses. Cone of Cold and Arcane Explosion hit all three bosses, and Cone of Cold's chill rolls Fingers of Frost on each of them. On a one-minute fight against three bosses Frost does 950.2 DPS and ranks 14th.

Weaknesses

  • A low ceiling. Frost reaches 64.3 % of the best damage spec's number on a one-minute single-boss fight.
  • Nothing to press for burst. Forever has no Water Elemental, and Frost's deep talents (Cold Snap, Ice Barrier, Ice Block) add no damage. Burstier specs pull ahead on short fights, so Frost drops to 20th on a one-minute single-boss fight.
  • Short of hit. On Classic's spell table, which our simulator uses until Forever's is known, a level-63 boss resists 17 % of your spells and only 16 % hit removes that. The set has 4.9 % from gear and 5 % from Elemental Precision, so 1 % hit is worth 17.3 spell damage.

On every fight

Frost's damage barely changes with fight length, while the top of the table gains on short fights, so Frost's rank falls from 16th on three minutes to 20th on one. On three bosses it moves up, because most of its damage there comes from spells that hit every boss. Pick a fight in the table to read the guide for it.

FightRankDPSOf the bestTalents
#20 of 25701.764.3 %17 / 3 / 31
#17 of 25702.867.2 %17 / 3 / 31
#16 of 25703.368.2 %16 / 3 / 32
#14 of 25950.361.0 %14 / 3 / 34
#14 of 25919.565.8 %18 / 0 / 33
#17 of 25887.063.9 %18 / 0 / 33
best on 3 bosses · 1 min (#14) · weakest on 1 boss · 1 min (#20)

Races

For the Horde, Undead leads every fight except one boss for one minute. A caster's Touch of the Grave has a 10 % chance on each spell hit, once a second, to drain 5 % of your maximum health from the boss. Arcane Explosion's three hits a cast fire it far more often: it is 3.5 % of an Undead mage's damage there, against 1.6 % on one boss. Troll's Berserking at the pull puts it first on a one-minute single-boss fight, and the race table shows the margin.

For the Alliance, Human leads every fight. Sword Specialization now gives 2 % crit with all spells while you hold a sword, and the set's main hand, Sageblade, is one. The extra 5 % Spirit adds nothing on one boss.

RaceFactionDPSTo the faction’s bestRacials worth
TrollHorde701.7best–
UndeadHorde701.6−0.1–
HumanAlliance699.4best–
OrcHorde697.8−3.9–
GnomeAlliance697.2−2.2–
High OrderAlliance694.6−4.8–
each race with its own searched gear on 1 boss · 1 min

What a Mage brings to the raid

Arcane Brilliance gives the whole raid 31 Intellect. The table lists the specs it helps on this fight and by how much. Winter's Chill no longer counts here: in Forever it raises only your own Frostbolt and Ice Lance crit, not the raid's.

  • Arcane Brilliance+1.1 % to 15 of 25most: Stormcaller Shaman +2.9 %
each buff’s worth to the damage specs that gain from it, on this fight

Changes

Frost's result on this fight after each simulator and game-data update. Updates lists what each one changed.

DateDPSChangeSetup
12 Oct 2026701.7−0.1 %race Troll
11 Oct 2026702.7−0.9 %talents Tuned 17/3/31 · 1 min · race Undead
9 Oct 2026708.9−3.1 %talents Tuned 17/3/31 · rotation re-tuned
9 Oct 2026731.9−0.1 %talents MythicSim Frost 16/3/32 · rotation re-tuned
7 Oct 2026732.8firsttalents Tuned 11/3/37 · rotation re-tuned · race Troll
the benchmark’s results for this fight over time · every update
Skip to content

Frost Mage DPS Guide

engine 53f4a3c10,000 iterations12 Octbenchmark on 1 boss · 1 minbeta data: unverified until level 60 opensupdated 12 Oct 2026How this is measured

· 1 boss · 1 min · Pre-raid

Rank
#20
of 25 damage specs
DPS
701.7
± 0.7
Of the best
64.3%
Race
Troll
Horde
Item level
61.9

Frost casts Frostbolt for most of a fight and spends its procs as they come. A Frostbolt's chill can grant Fingers of Frost, which treats the boss as frozen for your next two spells: you spend both on Ice Lance, which then deals four times its damage with Shatter's extra crit. A landed Frostbolt can also make your next Arcane Missiles free and twice as fast through Missile Barrage. On a one-minute single-boss fight the build in this guide does 701.7 DPS, 20th of 25 damage specs.

Strengths and weaknesses

Strengths

  • The same number at any fight length. Frost has no damage cooldown to line up, so one boss for one minute and for three come out almost level: 701.7 DPS against 703.3 DPS.
  • No mana to manage on one boss. Over three minutes your mana pool, regeneration and gems pay for every Frostbolt, so a Major Mana Potion adds nothing there (0.1 DPS).
  • Packs of bosses. Cone of Cold and Arcane Explosion hit all three bosses, and Cone of Cold's chill rolls Fingers of Frost on each of them. On a one-minute fight against three bosses Frost does 950.2 DPS and ranks 14th.

Weaknesses

  • A low ceiling. Frost reaches 64.3 % of the best damage spec's number on a one-minute single-boss fight.
  • Nothing to press for burst. Forever has no Water Elemental, and Frost's deep talents (Cold Snap, Ice Barrier, Ice Block) add no damage. Burstier specs pull ahead on short fights, so Frost drops to 20th on a one-minute single-boss fight.
  • Short of hit. On Classic's spell table, which our simulator uses until Forever's is known, a level-63 boss resists 17 % of your spells and only 16 % hit removes that. The set has 4.9 % from gear and 5 % from Elemental Precision, so 1 % hit is worth 17.3 spell damage.

On every fight

Frost's damage barely changes with fight length, while the top of the table gains on short fights, so Frost's rank falls from 16th on three minutes to 20th on one. On three bosses it moves up, because most of its damage there comes from spells that hit every boss. Pick a fight in the table to read the guide for it.

FightRankDPSOf the best
#20 of 25701.764.3 %
#17 of 25702.867.2 %
#16 of 25703.368.2 %
#14 of 25950.361.0 %
#14 of 25919.565.8 %
#17 of 25887.063.9 %
best on 3 bosses · 1 min (#14) · weakest on 1 boss · 1 min (#20)

Races

For the Horde, Undead leads every fight except one boss for one minute. A caster's Touch of the Grave has a 10 % chance on each spell hit, once a second, to drain 5 % of your maximum health from the boss. Arcane Explosion's three hits a cast fire it far more often: it is 3.5 % of an Undead mage's damage there, against 1.6 % on one boss. Troll's Berserking at the pull puts it first on a one-minute single-boss fight, and the race table shows the margin.

For the Alliance, Human leads every fight. Sword Specialization now gives 2 % crit with all spells while you hold a sword, and the set's main hand, Sageblade, is one. The extra 5 % Spirit adds nothing on one boss.

RaceFactionDPSTo the faction’s best
TrollHorde701.7best
UndeadHorde701.6−0.1
HumanAlliance699.4best
OrcHorde697.8−3.9
GnomeAlliance697.2−2.2
High OrderAlliance694.6−4.8
each race with its own searched gear on 1 boss · 1 min

What a Mage brings to the raid

Arcane Brilliance gives the whole raid 31 Intellect. The table lists the specs it helps on this fight and by how much. Winter's Chill no longer counts here: in Forever it raises only your own Frostbolt and Ice Lance crit, not the raid's.

  • Arcane Brilliance+1.1 % to 15 of 25most: Stormcaller Shaman +2.9 %
each buff’s worth to the damage specs that gain from it, on this fight

Changes

Frost's result on this fight after each simulator and game-data update. Updates lists what each one changed.

DateDPSChangeSetup
12 Oct 2026701.7−0.1 %race Troll
11 Oct 2026702.7−0.9 %talents Tuned 17/3/31 · 1 min · race Undead
9 Oct 2026708.9−3.1 %talents Tuned 17/3/31 · rotation re-tuned
9 Oct 2026731.9−0.1 %talents MythicSim Frost 16/3/32 · rotation re-tuned
7 Oct 2026732.8firsttalents Tuned 11/3/37 · rotation re-tuned · race Troll
the benchmark’s results for this fight over time · every update