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Fire Mage DPS Guide

engine 53f4a3c10,000 iterations12 Octbenchmark on 1 boss · 1 minbeta data: unverified until level 60 opensupdated 12 Oct 2026How this is measured

· 1 boss · 1 min · Pre-raid

Rank
#11
of 25 damage specs
DPS
773.9
± 0.8
Of the best
71.0%
Race
Human
Alliance
Item level
62.3

Fire Mage turns critical strikes into damage. Fire Blast on cooldown and a filler spell, Scorch or Fireball, build crits, and each crit lights Ignite for 40 % more damage over four seconds. Three crits stack Heating Up, which cuts your next Pyroblast to a cast of 1.5 seconds. Mana is the limit, and Combustion is the one cooldown. The build below scores 773.9 DPS on a one-minute single-boss fight, 11th of 25 damage specs.

Strengths and weaknesses

Strengths

  • Three bosses at once. Flamestrike burns every boss in its area and does 60.4 % of your damage on a three-minute fight against three bosses, where Fire ranks 6th of 25. Read the warning below before you trust that rank.
  • A crit pays three times. A Scorch, Fire Blast or Fireball crit hits for 150 %, starts an Ignite and adds a Heating Up stack. Ignite alone is 13.5 % of your damage.
  • A short priority. Two spells, Scorch at 41.3 % and Fire Blast at 23.6 %, make up most of a three-minute single-boss fight, and Combustion is the only cooldown to time.

Weaknesses

  • Mid-table on one boss. Fire ranks 12th of 25 on a three-minute single-boss fight. Forever cut the base damage of Scorch, Fireball and Pyroblast by about 27 to 30 % from Classic, and Fire Blast by 7 %.
  • A long way to the hit cap. Our simulator keeps Classic's spell table, where 17 % of your spells miss a raid boss before any hit, and Elemental Precision covers only 5 % of that. A missed spell starts no Ignite and builds no Heating Up, which is why hit tops your stat weights.
  • The best robe needs Tailoring. Robe of the Archmage binds when picked up, so you have to be a tailor to own one. The next chest costs 12.7 DPS.

On every fight

Fire climbs on three bosses, where Flamestrike hits all of them and a free spell from Arcane Concentration can be a Flamestrike, which costs 990 mana. On one boss it sits mid-table at every length, and the filler changes with it: Scorch on three minutes, where mana runs short, Fireball on one and two. Choosing a fight below sets it for every page of this guide.

FightRankDPSOf the bestTalents
#11 of 25773.971.0 %11 / 35 / 5
#10 of 25744.771.2 %11 / 35 / 5
#12 of 25725.970.4 %10 / 36 / 5
#8 of 251,079.669.3 %7 / 39 / 5
#6 of 251,061.776.0 %12 / 34 / 5
#6 of 251,039.474.8 %11 / 35 / 5
best on 3 bosses · 2 min (#6) · weakest on 1 boss · 3 min (#12)

Races

Human leads the Alliance on every fight. Sword Specialization in Forever is 2 % crit with spells too, and Sageblade in this set is a sword. Gnome is second or level with High Order, whose Read Ley Line the rotation never casts.

For the Horde, Undead lead on most fights. Touch of the Grave gives a landed spell a 10 % chance (once a second at most) to drain Shadow damage from the boss equal to a twentieth of your health pool. On a one-minute single-boss fight the benchmark picks Troll, but Troll, Orc and Undead finish level: Berserking's 10 seconds and Blood Fury's 15 cover more of a one-minute fight.

RaceFactionDPSTo the faction’s bestRacials worth
HumanAlliance773.9best–
TrollHorde770.0best–
OrcHorde768.2−1.7–
UndeadHorde768.1−1.8–
GnomeAlliance764.4−9.5–
High OrderAlliance761.0−12.9–
each race with its own searched gear on 1 boss · 1 min

What a Mage brings to the raid

Arcane Brilliance gives the whole raid 31 Intellect, and the table shows what it adds for every spec it helps. Fire Vulnerability is no longer a raid debuff: in Forever it raises only its own mage's damage, so a second Fire Mage keeps its own stacks.

  • Arcane Brilliance+1.1 % to 15 of 25most: Stormcaller Shaman +2.9 %
each buff’s worth to the damage specs that gain from it, on this fight

Changes

The table lists every simulator or game-data update that moved Fire's score here, and Updates has the story of each.

DateDPSChangeSetup
12 Oct 2026773.9−0.1 %same setup
11 Oct 2026774.3−0.6 %same setup
9 Oct 2026779.3−3.9 %talents Tuned 11/35/5 · 1 min · race Human
7 Oct 2026811.2firsttalents Tuned 12/34/5 · 1 min · rotation re-tuned · race Troll
the benchmark’s results for this fight over time · every update
Skip to content

Fire Mage DPS Guide

engine 53f4a3c10,000 iterations12 Octbenchmark on 1 boss · 1 minbeta data: unverified until level 60 opensupdated 12 Oct 2026How this is measured

· 1 boss · 1 min · Pre-raid

Rank
#11
of 25 damage specs
DPS
773.9
± 0.8
Of the best
71.0%
Race
Human
Alliance
Item level
62.3

Fire Mage turns critical strikes into damage. Fire Blast on cooldown and a filler spell, Scorch or Fireball, build crits, and each crit lights Ignite for 40 % more damage over four seconds. Three crits stack Heating Up, which cuts your next Pyroblast to a cast of 1.5 seconds. Mana is the limit, and Combustion is the one cooldown. The build below scores 773.9 DPS on a one-minute single-boss fight, 11th of 25 damage specs.

Strengths and weaknesses

Strengths

  • Three bosses at once. Flamestrike burns every boss in its area and does 60.4 % of your damage on a three-minute fight against three bosses, where Fire ranks 6th of 25. Read the warning below before you trust that rank.
  • A crit pays three times. A Scorch, Fire Blast or Fireball crit hits for 150 %, starts an Ignite and adds a Heating Up stack. Ignite alone is 13.5 % of your damage.
  • A short priority. Two spells, Scorch at 41.3 % and Fire Blast at 23.6 %, make up most of a three-minute single-boss fight, and Combustion is the only cooldown to time.

Weaknesses

  • Mid-table on one boss. Fire ranks 12th of 25 on a three-minute single-boss fight. Forever cut the base damage of Scorch, Fireball and Pyroblast by about 27 to 30 % from Classic, and Fire Blast by 7 %.
  • A long way to the hit cap. Our simulator keeps Classic's spell table, where 17 % of your spells miss a raid boss before any hit, and Elemental Precision covers only 5 % of that. A missed spell starts no Ignite and builds no Heating Up, which is why hit tops your stat weights.
  • The best robe needs Tailoring. Robe of the Archmage binds when picked up, so you have to be a tailor to own one. The next chest costs 12.7 DPS.

On every fight

Fire climbs on three bosses, where Flamestrike hits all of them and a free spell from Arcane Concentration can be a Flamestrike, which costs 990 mana. On one boss it sits mid-table at every length, and the filler changes with it: Scorch on three minutes, where mana runs short, Fireball on one and two. Choosing a fight below sets it for every page of this guide.

FightRankDPSOf the best
#11 of 25773.971.0 %
#10 of 25744.771.2 %
#12 of 25725.970.4 %
#8 of 251,079.669.3 %
#6 of 251,061.776.0 %
#6 of 251,039.474.8 %
best on 3 bosses · 2 min (#6) · weakest on 1 boss · 3 min (#12)

Races

Human leads the Alliance on every fight. Sword Specialization in Forever is 2 % crit with spells too, and Sageblade in this set is a sword. Gnome is second or level with High Order, whose Read Ley Line the rotation never casts.

For the Horde, Undead lead on most fights. Touch of the Grave gives a landed spell a 10 % chance (once a second at most) to drain Shadow damage from the boss equal to a twentieth of your health pool. On a one-minute single-boss fight the benchmark picks Troll, but Troll, Orc and Undead finish level: Berserking's 10 seconds and Blood Fury's 15 cover more of a one-minute fight.

RaceFactionDPSTo the faction’s best
HumanAlliance773.9best
TrollHorde770.0best
OrcHorde768.2−1.7
UndeadHorde768.1−1.8
GnomeAlliance764.4−9.5
High OrderAlliance761.0−12.9
each race with its own searched gear on 1 boss · 1 min

What a Mage brings to the raid

Arcane Brilliance gives the whole raid 31 Intellect, and the table shows what it adds for every spec it helps. Fire Vulnerability is no longer a raid debuff: in Forever it raises only its own mage's damage, so a second Fire Mage keeps its own stacks.

  • Arcane Brilliance+1.1 % to 15 of 25most: Stormcaller Shaman +2.9 %
each buff’s worth to the damage specs that gain from it, on this fight

Changes

The table lists every simulator or game-data update that moved Fire's score here, and Updates has the story of each.

DateDPSChangeSetup
12 Oct 2026773.9−0.1 %same setup
11 Oct 2026774.3−0.6 %same setup
9 Oct 2026779.3−3.9 %talents Tuned 11/35/5 · 1 min · race Human
7 Oct 2026811.2firsttalents Tuned 12/34/5 · 1 min · rotation re-tuned · race Troll
the benchmark’s results for this fight over time · every update