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Arcane Mage DPS Guide

engine 53f4a3c10,000 iterations12 Octbenchmark on 1 boss · 1 minbeta data: unverified until level 60 opensupdated 12 Oct 2026How this is measured

· 1 boss · 1 min · Pre-raid

Rank
#12
of 25 damage specs
DPS
761.8
± 0.8
Of the best
69.8%
Race
Orc
Horde
Item level
62.3

Arcane in Forever is built on Arcane Blast, a 2.5-second nuke that is now a talent. Each cast raises the damage of your other spells by 10 % and its own mana cost by 175 %, up to four times. You spend those stacks on Arcane Missiles, which Missile Barrage makes free and twice as fast, or on a second spell when no proc comes. Arcane Power and Presence of Mind are your cooldowns. It scores 761.8 DPS on a one-minute single-boss fight, 12th of 25 damage specs.

Strengths and weaknesses

Strengths

  • Free missiles on one boss. Missile Barrage is worth 27.3 % of your damage on a three-minute fight. Every Arcane Missiles the rotation casts there is one of its free, half-length channels.
  • Mana that lasts. Mage Armor and Arcane Meditation together keep all of your Spirit regeneration running while you cast. With gems, a rune and a potion, the three-minute fight never gets as far as Evocation (0 casts a fight).
  • Three bosses at once. Arcane Explosion hits everything within 10 yards and takes Arcane Impact's crit and Arcane Mind's crit damage. It is 76.0 % of your damage on a three-minute fight against three bosses, where Arcane ranks 12th.
  • A raid buff. Arcane Brilliance gives every party 31 Intellect.

Weaknesses

  • Single-target damage. On a three-minute single-boss fight Arcane does 69.6 % of the best spec's number and ranks 14th.
  • It needs hit. Spells miss a raid boss 17 % of the time before hit, and a missed Arcane Blast gets no chance at Missile Barrage. Spell hit is your top stat on every fight.
  • Mana on long pulls of several bosses. On a three-minute fight against three bosses Arcane Explosion spends more mana than you regain. The potion is worth 2.2 % there and almost nothing on one boss.

On every fight

Arcane holds a similar place on every single-boss length and climbs a little on three bosses, where it swaps its whole rotation for Arcane Explosion and Cone of Cold. The build changes with the fight: one and two minutes take Fire down to Pyroblast, three minutes take Frost for Frostbolt. Picking a fight in the table switches every page of this guide to it.

FightRankDPSOf the bestTalents
#12 of 25761.869.8 %31 / 15 / 5
#13 of 25719.068.8 %31 / 15 / 5
#14 of 25717.769.6 %31 / 3 / 17
#11 of 251,057.867.9 %32 / 3 / 16
#11 of 25986.570.6 %31 / 3 / 17
#12 of 25951.568.5 %31 / 1 / 19
best on 3 bosses · 1 min (#11) · weakest on 1 boss · 3 min (#14)

Races

For the Horde, Undead lead the longer fights and every three-boss fight through Touch of the Grave. The caster version has a 10 % chance on each landed spell, at most once a second, to drain 5 % of your maximum health from the boss. It is 1.9 % of an Undead mage's damage on one boss and 3.6 % on three, where each Arcane Explosion rolls on three targets. On the one-minute fight Blood Fury, used at the pull alongside Arcane Power, brings the Orc level with them.

For the Alliance, Human leads every fight. Sword Specialization is now 2 % crit with spells as well as attacks while you hold a sword, and every set here uses Sageblade, a sword. Gnomes follow, with Eureka! and 5 % more mana. High Order sits last, furthest behind on the one-minute fight, by more than its 1 % haste can explain. Treat that gap as unconfirmed until we have checked it.

RaceFactionDPSTo the faction’s bestRacials worth
OrcHorde761.8best–
UndeadHorde761.6−0.2–
HumanAlliance760.6best–
TrollHorde758.7−3.1–
GnomeAlliance757.8−2.8–
High OrderAlliance735.5−25.0–
each race with its own searched gear on 1 boss · 1 min

What a Mage brings to the raid

Arcane Brilliance is the mage's raid buff, 31 Intellect for everyone. Below is its worth on this fight to each spec that gains from it.

  • Arcane Brilliance+1.1 % to 15 of 25most: Stormcaller Shaman +2.9 %
each buff’s worth to the damage specs that gain from it, on this fight

Changes

This build's result on this fight through each simulator and game-data update. The Updates page explains each one.

DateDPSChangeSetup
12 Oct 2026761.8=race Orc
11 Oct 2026762.0−1.0 %same setup
9 Oct 2026769.8−3.7 %rotation re-tuned
9 Oct 2026799.5+6.7 %talents Tuned 31/15/5 · 1 min · rotation re-tuned · race Undead
7 Oct 2026749.0firsttalents Arcane 35/11/5 · rotation re-tuned · race Human
the benchmark’s results for this fight over time · every update
Skip to content

Arcane Mage DPS Guide

engine 53f4a3c10,000 iterations12 Octbenchmark on 1 boss · 1 minbeta data: unverified until level 60 opensupdated 12 Oct 2026How this is measured

· 1 boss · 1 min · Pre-raid

Rank
#12
of 25 damage specs
DPS
761.8
± 0.8
Of the best
69.8%
Race
Orc
Horde
Item level
62.3

Arcane in Forever is built on Arcane Blast, a 2.5-second nuke that is now a talent. Each cast raises the damage of your other spells by 10 % and its own mana cost by 175 %, up to four times. You spend those stacks on Arcane Missiles, which Missile Barrage makes free and twice as fast, or on a second spell when no proc comes. Arcane Power and Presence of Mind are your cooldowns. It scores 761.8 DPS on a one-minute single-boss fight, 12th of 25 damage specs.

Strengths and weaknesses

Strengths

  • Free missiles on one boss. Missile Barrage is worth 27.3 % of your damage on a three-minute fight. Every Arcane Missiles the rotation casts there is one of its free, half-length channels.
  • Mana that lasts. Mage Armor and Arcane Meditation together keep all of your Spirit regeneration running while you cast. With gems, a rune and a potion, the three-minute fight never gets as far as Evocation (0 casts a fight).
  • Three bosses at once. Arcane Explosion hits everything within 10 yards and takes Arcane Impact's crit and Arcane Mind's crit damage. It is 76.0 % of your damage on a three-minute fight against three bosses, where Arcane ranks 12th.
  • A raid buff. Arcane Brilliance gives every party 31 Intellect.

Weaknesses

  • Single-target damage. On a three-minute single-boss fight Arcane does 69.6 % of the best spec's number and ranks 14th.
  • It needs hit. Spells miss a raid boss 17 % of the time before hit, and a missed Arcane Blast gets no chance at Missile Barrage. Spell hit is your top stat on every fight.
  • Mana on long pulls of several bosses. On a three-minute fight against three bosses Arcane Explosion spends more mana than you regain. The potion is worth 2.2 % there and almost nothing on one boss.

On every fight

Arcane holds a similar place on every single-boss length and climbs a little on three bosses, where it swaps its whole rotation for Arcane Explosion and Cone of Cold. The build changes with the fight: one and two minutes take Fire down to Pyroblast, three minutes take Frost for Frostbolt. Picking a fight in the table switches every page of this guide to it.

FightRankDPSOf the best
#12 of 25761.869.8 %
#13 of 25719.068.8 %
#14 of 25717.769.6 %
#11 of 251,057.867.9 %
#11 of 25986.570.6 %
#12 of 25951.568.5 %
best on 3 bosses · 1 min (#11) · weakest on 1 boss · 3 min (#14)

Races

For the Horde, Undead lead the longer fights and every three-boss fight through Touch of the Grave. The caster version has a 10 % chance on each landed spell, at most once a second, to drain 5 % of your maximum health from the boss. It is 1.9 % of an Undead mage's damage on one boss and 3.6 % on three, where each Arcane Explosion rolls on three targets. On the one-minute fight Blood Fury, used at the pull alongside Arcane Power, brings the Orc level with them.

For the Alliance, Human leads every fight. Sword Specialization is now 2 % crit with spells as well as attacks while you hold a sword, and every set here uses Sageblade, a sword. Gnomes follow, with Eureka! and 5 % more mana. High Order sits last, furthest behind on the one-minute fight, by more than its 1 % haste can explain. Treat that gap as unconfirmed until we have checked it.

RaceFactionDPSTo the faction’s best
OrcHorde761.8best
UndeadHorde761.6−0.2
HumanAlliance760.6best
TrollHorde758.7−3.1
GnomeAlliance757.8−2.8
High OrderAlliance735.5−25.0
each race with its own searched gear on 1 boss · 1 min

What a Mage brings to the raid

Arcane Brilliance is the mage's raid buff, 31 Intellect for everyone. Below is its worth on this fight to each spec that gains from it.

  • Arcane Brilliance+1.1 % to 15 of 25most: Stormcaller Shaman +2.9 %
each buff’s worth to the damage specs that gain from it, on this fight

Changes

This build's result on this fight through each simulator and game-data update. The Updates page explains each one.

DateDPSChangeSetup
12 Oct 2026761.8=race Orc
11 Oct 2026762.0−1.0 %same setup
9 Oct 2026769.8−3.7 %rotation re-tuned
9 Oct 2026799.5+6.7 %talents Tuned 31/15/5 · 1 min · rotation re-tuned · race Undead
7 Oct 2026749.0firsttalents Arcane 35/11/5 · rotation re-tuned · race Human
the benchmark’s results for this fight over time · every update