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Smite Priest DPS Guide

engine 53f4a3c10,000 iterations12 Octbenchmark on 1 boss · 1 minbeta data: unverified until level 60 opensupdated 12 Oct 2026How this is measured

· 1 boss · 1 min · Pre-raidcommunity build

Rank
#23
of 25 damage specs
DPS
633.5
± 0.3
Of the best
58.1%
Race
Troll
Horde
Item level
60.2

Smite is a community build, not one of the game's three priest specs. It puts Discipline and Holy talents behind Holy damage: Holy Fire burns on the boss so that Power in Light makes every Smite hit harder, Shadow Word: Pain and Devouring Plague tick underneath, and Smite fills every other cast. Mana sets the pace on long fights, so you switch to a cheaper rank of Smite whenever you are spending faster than the fight allows. Its score on a one-minute single-boss fight is 633.5 DPS, 23rd of 25 damage specs.

Strengths and weaknesses

Strengths

  • No hit to chase for your Holy spells. On the Classic spell table our simulator uses, a raid boss resists 17 % of your spells and hit can remove all but 1 % of that. Holy Precision gives your Holy spells 18 %, so Smite and Holy Fire miss just the 1 % that always misses. Gear hit only helps your two Shadow spells.
  • The same damage at any fight length. On one boss your number barely moves: 633.5 DPS on one minute, 597.6 DPS on three. Most builds have no burst cooldown to wait for.
  • Shadow Word: Pain on every boss. Against three bosses it goes on all of them, does 41.2 % of your damage, and lifts your score to 679.5 DPS.

Weaknesses

  • Near the bottom of the table. On a one-minute single-boss fight Smite reaches 58.1 % of the best damage spec's number. Smite and Holy Fire hit one target, so the gap is wider on three bosses: 48.9 %.
  • Mana. Over three minutes on three bosses a Major Mana Potion is worth 13.1 % of your damage, and on one boss for three minutes many of your Smites are a cheap rank.
  • One rule nobody has tested. That cheap rank is rank 4, 17.8 % of your damage on a three-minute single-boss fight. Our simulator gives it full spell damage. Blizzard's notes of 1 October say spells far below your level get less from spell damage, without saying how much, so the three-minute number may be high.

On every fight

Smite's rank barely moves: 23rd on one boss for three minutes, 24th against three. Three bosses raise your score, because Shadow Word: Pain goes on each of them, but the specs with area spells gain more. Choosing a fight in this table sets it for the whole guide.

FightRankDPSOf the bestTalents
#23 of 25633.558.1 %31 / 17 / 3
#23 of 25615.258.8 %19 / 25 / 7
#23 of 25597.658.0 %19 / 25 / 7
#22 of 25787.750.6 %21 / 23 / 7
#24 of 25701.050.2 %25 / 19 / 7
#24 of 25679.548.9 %21 / 23 / 7
best on 3 bosses · 1 min (#22) · weakest on 3 bosses · 3 min (#24)

Races

On a one-minute single-boss fight the best Alliance race is Night Elf. Gnomes lead every fight except one boss for one minute. Expansive Mind adds 5 % maximum mana, and Eureka! makes your next three direct spells cost 10 % less and hit 10 % harder every two minutes. On the one-minute fight the Night Elf's Elune's Light, 10 % crit for 15 seconds at the pull, puts it level with the Gnome.

On the Horde side, Undead lead the two-minute fight and every three-boss fight. Dark Sacrifice, a spell only Undead priests learn, turns 1,600 health into 1,600 mana plus your Spirit over 15 seconds, and Touch of the Grave drains health from the boss on your spell hits. Trolls lead one boss for one minute with Berserking, 10 % casting speed for 10 seconds, and are level with the Undead on three. The gaps between races are small, as the table shows.

RaceFactionDPSTo the faction’s bestRacials worth
TrollHorde633.5best–
Night ElfAlliance632.2best–
GnomeAlliance631.7−0.5–
HumanAlliance626.4−5.8–
DwarfAlliance625.7−6.5–
UndeadHorde625.6−7.9–
each race with its own searched gear on 1 boss · 1 min

What a Priest brings to the raid

Every priest brings Prayer of Fortitude, Prayer of Spirit and Prayer of Shadow Protection. Divine Spirit is baseline in Forever, so Prayer of Spirit costs you no talent points. Below is each buff's worth on this fight to the specs it helps. Shadow Protection scores nothing here, because the simulated boss only hits physically.

  • Prayer of Fortitude+0.4 % to 3 of 25most: Mutilate Rogue +0.5 %
  • Prayer of Spirit+0.3 % to 3 of 25most: Elemental Shaman +0.4 %
each buff’s worth to the damage specs that gain from it, on this fight

Changes

Each point is one simulator or game-data update and where this build's number landed after it. Updates explains each one.

DateDPSChangeSetup
12 Oct 2026633.5+0.1 %same setup
11 Oct 2026633.2−8.8 %same setup
10 Oct 2026694.1+0.4 %same setup
9 Oct 2026691.5−3.2 %talents Tuned 31/17/3 · 1 min c
9 Oct 2026714.3+3.9 %talents Tuned 31/17/3 · 1 min b · rotation re-tuned
7 Oct 2026687.6firsttalents Tuned 31/17/3 · 1 min · rotation re-tuned · race Troll
the benchmark’s results for this fight over time · every update
Skip to content

Smite Priest DPS Guide

engine 53f4a3c10,000 iterations12 Octbenchmark on 1 boss · 1 minbeta data: unverified until level 60 opensupdated 12 Oct 2026How this is measured

· 1 boss · 1 min · Pre-raidcommunity build

Rank
#23
of 25 damage specs
DPS
633.5
± 0.3
Of the best
58.1%
Race
Troll
Horde
Item level
60.2

Smite is a community build, not one of the game's three priest specs. It puts Discipline and Holy talents behind Holy damage: Holy Fire burns on the boss so that Power in Light makes every Smite hit harder, Shadow Word: Pain and Devouring Plague tick underneath, and Smite fills every other cast. Mana sets the pace on long fights, so you switch to a cheaper rank of Smite whenever you are spending faster than the fight allows. Its score on a one-minute single-boss fight is 633.5 DPS, 23rd of 25 damage specs.

Strengths and weaknesses

Strengths

  • No hit to chase for your Holy spells. On the Classic spell table our simulator uses, a raid boss resists 17 % of your spells and hit can remove all but 1 % of that. Holy Precision gives your Holy spells 18 %, so Smite and Holy Fire miss just the 1 % that always misses. Gear hit only helps your two Shadow spells.
  • The same damage at any fight length. On one boss your number barely moves: 633.5 DPS on one minute, 597.6 DPS on three. Most builds have no burst cooldown to wait for.
  • Shadow Word: Pain on every boss. Against three bosses it goes on all of them, does 41.2 % of your damage, and lifts your score to 679.5 DPS.

Weaknesses

  • Near the bottom of the table. On a one-minute single-boss fight Smite reaches 58.1 % of the best damage spec's number. Smite and Holy Fire hit one target, so the gap is wider on three bosses: 48.9 %.
  • Mana. Over three minutes on three bosses a Major Mana Potion is worth 13.1 % of your damage, and on one boss for three minutes many of your Smites are a cheap rank.
  • One rule nobody has tested. That cheap rank is rank 4, 17.8 % of your damage on a three-minute single-boss fight. Our simulator gives it full spell damage. Blizzard's notes of 1 October say spells far below your level get less from spell damage, without saying how much, so the three-minute number may be high.

On every fight

Smite's rank barely moves: 23rd on one boss for three minutes, 24th against three. Three bosses raise your score, because Shadow Word: Pain goes on each of them, but the specs with area spells gain more. Choosing a fight in this table sets it for the whole guide.

FightRankDPSOf the best
#23 of 25633.558.1 %
#23 of 25615.258.8 %
#23 of 25597.658.0 %
#22 of 25787.750.6 %
#24 of 25701.050.2 %
#24 of 25679.548.9 %
best on 3 bosses · 1 min (#22) · weakest on 3 bosses · 3 min (#24)

Races

On a one-minute single-boss fight the best Alliance race is Night Elf. Gnomes lead every fight except one boss for one minute. Expansive Mind adds 5 % maximum mana, and Eureka! makes your next three direct spells cost 10 % less and hit 10 % harder every two minutes. On the one-minute fight the Night Elf's Elune's Light, 10 % crit for 15 seconds at the pull, puts it level with the Gnome.

On the Horde side, Undead lead the two-minute fight and every three-boss fight. Dark Sacrifice, a spell only Undead priests learn, turns 1,600 health into 1,600 mana plus your Spirit over 15 seconds, and Touch of the Grave drains health from the boss on your spell hits. Trolls lead one boss for one minute with Berserking, 10 % casting speed for 10 seconds, and are level with the Undead on three. The gaps between races are small, as the table shows.

RaceFactionDPSTo the faction’s best
TrollHorde633.5best
Night ElfAlliance632.2best
GnomeAlliance631.7−0.5
HumanAlliance626.4−5.8
DwarfAlliance625.7−6.5
UndeadHorde625.6−7.9
each race with its own searched gear on 1 boss · 1 min

What a Priest brings to the raid

Every priest brings Prayer of Fortitude, Prayer of Spirit and Prayer of Shadow Protection. Divine Spirit is baseline in Forever, so Prayer of Spirit costs you no talent points. Below is each buff's worth on this fight to the specs it helps. Shadow Protection scores nothing here, because the simulated boss only hits physically.

  • Prayer of Fortitude+0.4 % to 3 of 25most: Mutilate Rogue +0.5 %
  • Prayer of Spirit+0.3 % to 3 of 25most: Elemental Shaman +0.4 %
each buff’s worth to the damage specs that gain from it, on this fight

Changes

Each point is one simulator or game-data update and where this build's number landed after it. Updates explains each one.

DateDPSChangeSetup
12 Oct 2026633.5+0.1 %same setup
11 Oct 2026633.2−8.8 %same setup
10 Oct 2026694.1+0.4 %same setup
9 Oct 2026691.5−3.2 %talents Tuned 31/17/3 · 1 min c
9 Oct 2026714.3+3.9 %talents Tuned 31/17/3 · 1 min b · rotation re-tuned
7 Oct 2026687.6firsttalents Tuned 31/17/3 · 1 min · rotation re-tuned · race Troll
the benchmark’s results for this fight over time · every update