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Assassination Rogue Pre-Raid Gear

engine 53f4a3c10,000 iterations12 Octbenchmark on 1 boss · 1 minbeta data: unverified until level 60 opensupdated 12 Oct 2026How this is measured

· 1 boss · 1 min · Pre-raid

The set below is what our gear search picked from the pre-raid pool: items from dungeons, quests, crafting, reputation, vendors and the open world whose Forever stats are published. Its average item level is 61.1. Two things shape it: the daggers, which Mutilate requires, and the Devilsaur pair's 2 % hit. Almost every slot is the same on every fight, so it's one set to collect.

Pre-raid gear

  1. HeadDarkmantle Cap60Lesser Arcanum of Voracityquest reward
  2. NeckMedallion of the Dawn60Enchant Necklace - Agilityquest reward
  3. ShoulderDarkspear Pauldrons65Darkspear Raiders Exalted reputation
  4. BackCape of the Black Baron63Enchant Cloak - Lesser Agilitydrops from Baron Rivendare in Stratholme
  5. ChestDawn Armor61Enchant Chest - Greater Statscrafted (Dawn Armor)
  6. WristForest Stalker's Bracers65Enchant Bracer - Agilityvendor
  7. HandsDevilsaur Gauntlets58Enchant Gloves - Superior Agilitycrafted (Devilsaur Gauntlets)
  8. WaistAssassin's Waistguard60sold by Pix Xizzix
  9. LegsDevilsaur Leggings60Lesser Arcanum of Voracitycrafted (Devilsaur Leggings)
  10. FeetDarkmantle Boots60Enchant Boots - Greater Agilityquest reward
  11. Finger 1Ferocious Watcher's Signet65The Watchers Exalted reputation
  12. Finger 2Don Julio's Band65vendor
  13. Trinket 1Everlook Pathcarver55sold by Zippie Fizzbolt (Everlook Honored)
  14. Trinket 2Adaptive Combat Assistant65sold by Pix Xizzix
  15. Main handThe Lobotomizer65Enchant Weapon - Crusadervendor
  16. Off handScarlet Kris63Enchant Weapon - Agilityworld drop
Undead · the set the search found among the known items · item level 61.1 · next best: the set with that item instead · item policy

Beside each pick are the runners-up and what each would cost on this fight. Anything marked "level" is inside the sims' noise.

Daggers

In the pre-raid set both factions put The Lobotomizer in the main hand on every fight. It's a 1.8-speed dagger sold in Alterac Valley, and what it offers is weapon damage: Mutilate and your white swings both scale with it. The next dagger costs 6.3 DPS on a three-minute fight.

The off hand is Scarlet Kris, a bind-on-equip world drop, so the auction house is an option. Deadly Poison goes on it. Off-hand weapon DPS is worth 3.56 a point against the main hand's 9.10, and the next off-hand dagger is 4.0 DPS behind.

Hands and legs

Devilsaur Gauntlets and Devilsaur Leggings are the Devilsaur Armor set. Wearing both gives 2 % hit, for melee and poisons alike, so replacing either one costs the bonus on top of the piece. On a three-minute fight the best other gloves are 9.5 DPS down and the best other legs 8.8 DPS, the widest gaps in the set. Both are bind-on-equip Leatherworking crafts.

Trinkets

Adaptive Combat Assistant is in every set for its 2 % expertise. Pix Xizzix sells it in Stranglethorn Vale.

The other trinket depends on the fight, and on a one-minute single-boss fight it's Everlook Pathcarver. One-minute fights take an on-use trinket you press on the pull, Everlook Pathcarver. The shorter three-boss fights take Smokey's Lighter, whose blast hits every target. On the longer single-boss fights the passive picks are level with each other, so wear the one you have. The Alliance sets list Rune of the Guard Captain, a reward from a Horde quest in Classic. If Forever keeps it Horde-only, the next trinket is level.

Reputation pieces

Both factions' shoulders are Exalted rewards from Forever's new Barrens factions. The Horde buys Darkspear Pauldrons from the Darkspear Raiders and the Alliance Theramore Pauldrons from the Theramore Expeditionary Force. Ferocious Watcher's Signet needs Exalted with The Watchers. Those grinds take longest, so start them first.

Enchants

  • Weapons: Crusader on the main hand, whose Holy Strength is up 35.7 % of the fight, and Agility on the off hand.
  • Head: Lesser Arcanum of Voracity. Legs: Lesser Arcanum of Voracity. The search swaps in Arcanum of Rapidity on some fights.
  • Chest: Greater Stats. Wrists: Agility. Hands: Superior Agility.
  • Feet: Greater Agility. Back: Lesser Agility. Neck: Agility, since necklaces take enchants in Forever.

Consumables

Bring the poisons every time: Deadly Poison on the off hand (8.0 %) and Instant Poison on the main hand (4.3 %). Then Elixir of the Mongoose (3.1 %), Thistle Tea (6.6 %), Dragonbreath Chili (1.6 %) and Ground Scorpok Assay (1.6 %).

Flask of Supreme Power is a caster flask, and its spell damage only reaches the Chili's fire breath. That is still worth 1.1 % on one boss and 3.5 % on three, where every breath hits all three.

The rest add under 2 % each on one boss. Juju Might is worth 1.2 % and Juju Power 1.0 %. Grilled Squid gives 1 % crit in Forever, not Agility, for 0.8 %. Only the Strength of Mighty Rage Potion helps a rogue, worth 0.7 %. The Goblin Sapper Charge needs Engineering and is worth 1.6 % here, 4.2 % on a one-minute fight against three bosses.

each one’s worth: the run without it, on the same simulated fights · no world buffs
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Assassination Rogue Pre-Raid Gear

engine 53f4a3c10,000 iterations12 Octbenchmark on 1 boss · 1 minbeta data: unverified until level 60 opensupdated 12 Oct 2026How this is measured

· 1 boss · 1 min · Pre-raid

The set below is what our gear search picked from the pre-raid pool: items from dungeons, quests, crafting, reputation, vendors and the open world whose Forever stats are published. Its average item level is 61.1. Two things shape it: the daggers, which Mutilate requires, and the Devilsaur pair's 2 % hit. Almost every slot is the same on every fight, so it's one set to collect.

Pre-raid gear

  1. HeadDarkmantle Cap60Lesser Arcanum of Voracityquest reward
  2. NeckMedallion of the Dawn60Enchant Necklace - Agilityquest reward
  3. ShoulderDarkspear Pauldrons65Darkspear Raiders Exalted reputation
  4. BackCape of the Black Baron63Enchant Cloak - Lesser Agilitydrops from Baron Rivendare in Stratholme
  5. ChestDawn Armor61Enchant Chest - Greater Statscrafted (Dawn Armor)
  6. WristForest Stalker's Bracers65Enchant Bracer - Agilityvendor
  7. HandsDevilsaur Gauntlets58Enchant Gloves - Superior Agilitycrafted (Devilsaur Gauntlets)
  8. WaistAssassin's Waistguard60sold by Pix Xizzix
  9. LegsDevilsaur Leggings60Lesser Arcanum of Voracitycrafted (Devilsaur Leggings)
  10. FeetDarkmantle Boots60Enchant Boots - Greater Agilityquest reward
  11. Finger 1Ferocious Watcher's Signet65The Watchers Exalted reputation
  12. Finger 2Don Julio's Band65vendor
  13. Trinket 1Everlook Pathcarver55sold by Zippie Fizzbolt (Everlook Honored)
  14. Trinket 2Adaptive Combat Assistant65sold by Pix Xizzix
  15. Main handThe Lobotomizer65Enchant Weapon - Crusadervendor
  16. Off handScarlet Kris63Enchant Weapon - Agilityworld drop
Undead · the set the search found among the known items · item level 61.1 · next best: the set with that item instead · item policy

Beside each pick are the runners-up and what each would cost on this fight. Anything marked "level" is inside the sims' noise.

Daggers

In the pre-raid set both factions put The Lobotomizer in the main hand on every fight. It's a 1.8-speed dagger sold in Alterac Valley, and what it offers is weapon damage: Mutilate and your white swings both scale with it. The next dagger costs 6.3 DPS on a three-minute fight.

The off hand is Scarlet Kris, a bind-on-equip world drop, so the auction house is an option. Deadly Poison goes on it. Off-hand weapon DPS is worth 3.56 a point against the main hand's 9.10, and the next off-hand dagger is 4.0 DPS behind.

Hands and legs

Devilsaur Gauntlets and Devilsaur Leggings are the Devilsaur Armor set. Wearing both gives 2 % hit, for melee and poisons alike, so replacing either one costs the bonus on top of the piece. On a three-minute fight the best other gloves are 9.5 DPS down and the best other legs 8.8 DPS, the widest gaps in the set. Both are bind-on-equip Leatherworking crafts.

Trinkets

Adaptive Combat Assistant is in every set for its 2 % expertise. Pix Xizzix sells it in Stranglethorn Vale.

The other trinket depends on the fight, and on a one-minute single-boss fight it's Everlook Pathcarver. One-minute fights take an on-use trinket you press on the pull, Everlook Pathcarver. The shorter three-boss fights take Smokey's Lighter, whose blast hits every target. On the longer single-boss fights the passive picks are level with each other, so wear the one you have. The Alliance sets list Rune of the Guard Captain, a reward from a Horde quest in Classic. If Forever keeps it Horde-only, the next trinket is level.

Reputation pieces

Both factions' shoulders are Exalted rewards from Forever's new Barrens factions. The Horde buys Darkspear Pauldrons from the Darkspear Raiders and the Alliance Theramore Pauldrons from the Theramore Expeditionary Force. Ferocious Watcher's Signet needs Exalted with The Watchers. Those grinds take longest, so start them first.

Enchants

  • Weapons: Crusader on the main hand, whose Holy Strength is up 35.7 % of the fight, and Agility on the off hand.
  • Head: Lesser Arcanum of Voracity. Legs: Lesser Arcanum of Voracity. The search swaps in Arcanum of Rapidity on some fights.
  • Chest: Greater Stats. Wrists: Agility. Hands: Superior Agility.
  • Feet: Greater Agility. Back: Lesser Agility. Neck: Agility, since necklaces take enchants in Forever.

Consumables

Bring the poisons every time: Deadly Poison on the off hand (8.0 %) and Instant Poison on the main hand (4.3 %). Then Elixir of the Mongoose (3.1 %), Thistle Tea (6.6 %), Dragonbreath Chili (1.6 %) and Ground Scorpok Assay (1.6 %).

Flask of Supreme Power is a caster flask, and its spell damage only reaches the Chili's fire breath. That is still worth 1.1 % on one boss and 3.5 % on three, where every breath hits all three.

The rest add under 2 % each on one boss. Juju Might is worth 1.2 % and Juju Power 1.0 %. Grilled Squid gives 1 % crit in Forever, not Agility, for 0.8 %. Only the Strength of Mighty Rage Potion helps a rogue, worth 0.7 %. The Goblin Sapper Charge needs Engineering and is worth 1.6 % here, 4.2 % on a one-minute fight against three bosses.

each one’s worth: the run without it, on the same simulated fights · no world buffs