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Hotfixes of 8 October, a new item pool and the tank survival model

The simulator's game data took Blizzard's hotfixes of 8 October, and on the same day the item pool, the tank model and the gear search changed: a spec can move for either reason.

Game data and sim 9 Oct 2026 · 1 boss · 3 min

The game data and our simulator both changed: a move can come from either, so it is not on its own a Blizzard buff or nerf. The notes say what each side changed.

What changed

Simulator 50beadf → ac5b545

  • GameGame data: Blizzard's hotfixes of 8 October to client 1.60.1.70245 (spell, talent and item tables; the upstream data names client build 1.60.1.70291 since 9 October). A change Blizzard's development notes describe is in the simulator only where it is in those tables or the simulator models it.Blizzard: WoW Forever beta development notesSimulator data: 70245 with the hotfixes of 8 OctoberSimulator data: client build 1.60.1.70291
  • SimSeason of Discovery's items and enchants leave the pool: Wowhead's Forever planner dropped 1,028 of its items and 556 of its enchants, so the searches no longer wear them.Wowhead Forever planner refresh
  • SimRing of Spell Power and Talisman of Ephemeral Power are counted as raid drops (Wowhead records them by zone only) and are left out of the pre-raid sets.
  • SimCaster weapons get the game's damage and spell power (Forever flags them in its item data): Sageblade is 39-73 with +94 spell power, not 58-109 with none.
  • SimItems the client does not ship take the planner's weapon damage, speed and school spell power where higher (Mograine's Might, Bad Mojo Mask, Spire of Hakkar), and negative stats on 20 items now count, as their tooltips show.
  • SimTanks move to the survival model: the mitigation focus is ranked by Survival (the boss's normal hits a tank takes from full health) and the balanced focus by threat per health bar. Their numbers are not comparable with the old ones.
  • SimWeapon swaps: a set may pull with Manual Crowd Pummeler and swap to its own weapons once the haste is over, and taking the weapon off ends its buff, as in the game. Retribution, Shockadin and the bear do so on the one-minute fights.
  • SimSimulator updates from upstream: many rotations turn to their area spells by target count (Sweeping Strikes, Hurricane, Volley, Consecration, Cleave and others) and Hammer of the Righteous hits four targets, which shows on the three-boss fights.Upstream simulator
  • SimEvery build was re-optimised with a faster gear search, and Frostfire mage (a Fire/Frost build around Frostfire Bolt) joins the rankings.
  • SimNew gear set: Pre-raid + PvP, with Forever's PvP rank rewards in the pool. It has no earlier results to compare.

Biggest winners

Damage specs, by the change of their DPS

  1. Beast Mastery Hunter +1.4 %725.3 → 735.3 · #13 → #10
  2. Marksmanship Hunter +0.7 %819.6 → 825.6 · #5
  3. Feral Druid +0.2 %724.3 → 726.0 · #15 → #12

Biggest losers

Damage specs, by the change of their DPS

  1. Balance Druid −3.9 %712.5 → 685.1 · #17 → #19
  2. Shockadin −3.8 %1,075.1 → 1,034.3 · #1
  3. Elemental Shaman −3.4 %558.9 → 539.7 · #24 → #25
  4. Stormcaller Shaman −3.2 %559.9 → 541.8 · #23 → #24
  5. Arcane Mage −2.7 %745.0 → 724.5 · #10 → #14

Damage ranks, before and after

One line per spec, from its place before the update to its place after; thick lines moved three places or more.

BeforeAfterShockadin: #1 → #1 (−3.8 %)1. Shockadin1. ShockadinFury Warrior: #2 → #2 (−1.0 %)2. Fury Warrior2. Fury WarriorRetribution Paladin: #3 → #3 (−2.1 %)3. Retribution Paladin3. Retribution PaladinArms Warrior: #4 → #4 (−0.6 %)4. Arms Warrior4. Arms WarriorMarksmanship Hunter: #5 → #5 (+0.7 %)5. Marksmanship Hunter5. Marksmanship HunterSurvival Hunter: #7 → #6 (−0.6 %)7. Survival Hunter6. Survival Hunter ▲1Demonology Warlock: #6 → #7 (−1.6 %)6. Demonology Warlock7. Demonology Warlock ▼1Frostfire Mage: new → #88. Frostfire Mage (new)Shadow Priest: #8 → #9 (−2.0 %)8. Shadow Priest9. Shadow Priest ▼1Beast Mastery Hunter: #13 → #10 (+1.4 %)13. Beast Mastery Hunter10. Beast Mastery Hunter ▲3Enhancement Shaman: #9 → #11 (−2.1 %)9. Enhancement Shaman11. Enhancement Shaman ▼2Feral Druid: #15 → #12 (+0.2 %)15. Feral Druid12. Feral Druid ▲3Affliction Warlock: #12 → #13 (−0.7 %)12. Affliction Warlock13. Affliction Warlock ▼1Arcane Mage: #10 → #14 (−2.7 %)10. Arcane Mage14. Arcane Mage ▼4Destruction Warlock: #11 → #15 (−2.2 %)11. Destruction Warlock15. Destruction Warlock ▼4Fire Mage: #14 → #16 (−1.8 %)14. Fire Mage16. Fire Mage ▼2Frost Mage: #16 → #17 (−1.9 %)16. Frost Mage17. Frost Mage ▼1DS/Ruin Warlock: #18 → #18 (−0.5 %)18. DS/Ruin Warlock18. DS/Ruin WarlockBalance Druid: #17 → #19 (−3.9 %)17. Balance Druid19. Balance Druid ▼2Combat Rogue: #19 → #20 (−0.9 %)19. Combat Rogue20. Combat Rogue ▼1Assassination Rogue: #21 → #21 (−0.4 %)21. Assassination Rogue21. Assassination RogueSmite Priest: #20 → #22 (−2.3 %)20. Smite Priest22. Smite Priest ▼2Subtlety Rogue: #22 → #23 (−0.9 %)22. Subtlety Rogue23. Subtlety Rogue ▼1Stormcaller Shaman: #23 → #24 (−3.2 %)23. Stormcaller Shaman24. Stormcaller Shaman ▼1Elemental Shaman: #24 → #25 (−3.4 %)24. Elemental Shaman25. Elemental Shaman ▼1

Damage

In DPS.

Shockadin 1,075.11,034.3−3.8 %#1#1=
Fury Warrior 983.1973.1−1.0 %#2#2=
Retribution Paladin 951.4931.7−2.1 %#3#3=
Arms Warrior 845.5840.3−0.6 %#4#4=
Marksmanship Hunter 819.6825.6+0.7 %#5#5=
Survival Hunter 804.7799.9−0.6 %#7#6▲1
Demonology Warlock 805.7792.6−1.6 %#6#7▼1
Frostfire Mage new–758.6––#8–
Shadow Priest 758.7743.5−2.0 %#8#9▼1
Beast Mastery Hunter 725.3735.3+1.4 %#13#10▲3
Enhancement Shaman 745.5729.8−2.1 %#9#11▼2
Feral Druid 724.3726.0+0.2 %#15#12▲3
Affliction Warlock 731.1725.8−0.7 %#12#13▼1
Arcane Mage 745.0724.5−2.7 %#10#14▼4
Destruction Warlock 734.1717.8−2.2 %#11#15▼4
Fire Mage 724.7711.4−1.8 %#14#16▼2
Frost Mage 723.7710.1−1.9 %#16#17▼1
DS/Ruin Warlock 697.2693.7−0.5 %#18#18=
Balance Druid 712.5685.1−3.9 %#17#19▼2
Combat Rogue 679.1673.0−0.9 %#19#20▼1
Assassination Rogue 659.7657.1−0.4 %#21#21=
Smite Priest 660.1645.2−2.3 %#20#22▼2
Subtlety Rogue 642.0636.1−0.9 %#22#23▼1
Stormcaller Shaman 559.9541.8−3.2 %#23#24▼1
Elemental Shaman 558.9539.7−3.4 %#24#25▼1

Tanks · Threat

In TPS.

Ret/Prot Paladin 1,207.71,119.0−7.3 %#1#1=
Protection Warrior 1,028.11,100.0+7.0 %#2#2=
Fury/Prot Warrior 890.2951.3+6.9 %#4#3▲1
Feral Druid 919.7920.2±0.0 %#3#4▼1

Tanks · Mitigation

Ranked by hits survived now, by DTPS before: the numbers are not comparable, only the places.

Feral Druid 308.110.28metric changed#2#1▲1
Protection Warrior 308.79.36metric changed#3#2▲1
Protection Paladin 228.09.34metric changed#1#3▼2

Tanks · Balanced

Ranked by threat per health bar now, by TPS / 100 DTPS before: the numbers are not comparable, only the places.

Protection Warrior 267.119,416.3metric changed#2#1▲1
Feral Druid 222.416,944.9metric changed#3#2▲1
Protection Paladin 285.716,038.3metric changed#1#3▼2

Healers · Single target

In HPS.

Restoration Druid 953.6939.4−1.5 %#1#1=
Discipline Priest 943.3936.4−0.7 %#2#2=
Restoration Shaman 923.6922.0−0.2 %#3#3=
Holy Priest 892.1887.8−0.5 %#4#4=
Holy Paladin 696.2691.0−0.7 %#5#5=

Healers · Party

In HPS.

Restoration Druid 992.7970.0−2.3 %#1#1=
Restoration Shaman 948.3949.5+0.1 %#2#2=
Discipline Priest 938.7938.5±0.0 %#3#3=
Holy Priest 914.5910.8−0.4 %#4#4=
Holy Paladin 696.2691.4−0.7 %#5#5=

Each list is the rankings’ of that day: one row per spec, the best of its builds, ranked by its role’s number. A spec whose best build is another build than before is marked, and its change is the spec’s. Both sides are the benchmark’s simulations of each build’s optimised setup on 1 boss · 3 min.

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SixtySim

Hotfixes of 8 October, a new item pool and the tank survival model

The simulator's game data took Blizzard's hotfixes of 8 October, and on the same day the item pool, the tank model and the gear search changed: a spec can move for either reason.

Game data and sim 9 Oct 2026 · 1 boss · 3 min

The game data and our simulator both changed: a move can come from either, so it is not on its own a Blizzard buff or nerf. The notes say what each side changed.

What changed

Simulator 50beadf → ac5b545

  • GameGame data: Blizzard's hotfixes of 8 October to client 1.60.1.70245 (spell, talent and item tables; the upstream data names client build 1.60.1.70291 since 9 October). A change Blizzard's development notes describe is in the simulator only where it is in those tables or the simulator models it.Blizzard: WoW Forever beta development notesSimulator data: 70245 with the hotfixes of 8 OctoberSimulator data: client build 1.60.1.70291
  • SimSeason of Discovery's items and enchants leave the pool: Wowhead's Forever planner dropped 1,028 of its items and 556 of its enchants, so the searches no longer wear them.Wowhead Forever planner refresh
  • SimRing of Spell Power and Talisman of Ephemeral Power are counted as raid drops (Wowhead records them by zone only) and are left out of the pre-raid sets.
  • SimCaster weapons get the game's damage and spell power (Forever flags them in its item data): Sageblade is 39-73 with +94 spell power, not 58-109 with none.
  • SimItems the client does not ship take the planner's weapon damage, speed and school spell power where higher (Mograine's Might, Bad Mojo Mask, Spire of Hakkar), and negative stats on 20 items now count, as their tooltips show.
  • SimTanks move to the survival model: the mitigation focus is ranked by Survival (the boss's normal hits a tank takes from full health) and the balanced focus by threat per health bar. Their numbers are not comparable with the old ones.
  • SimWeapon swaps: a set may pull with Manual Crowd Pummeler and swap to its own weapons once the haste is over, and taking the weapon off ends its buff, as in the game. Retribution, Shockadin and the bear do so on the one-minute fights.
  • SimSimulator updates from upstream: many rotations turn to their area spells by target count (Sweeping Strikes, Hurricane, Volley, Consecration, Cleave and others) and Hammer of the Righteous hits four targets, which shows on the three-boss fights.Upstream simulator
  • SimEvery build was re-optimised with a faster gear search, and Frostfire mage (a Fire/Frost build around Frostfire Bolt) joins the rankings.
  • SimNew gear set: Pre-raid + PvP, with Forever's PvP rank rewards in the pool. It has no earlier results to compare.

Biggest winners

Damage specs, by the change of their DPS

  1. Beast Mastery Hunter +1.4 %725.3 → 735.3 · #13 → #10
  2. Marksmanship Hunter +0.7 %819.6 → 825.6 · #5
  3. Feral Druid +0.2 %724.3 → 726.0 · #15 → #12

Biggest losers

Damage specs, by the change of their DPS

  1. Balance Druid −3.9 %712.5 → 685.1 · #17 → #19
  2. Shockadin −3.8 %1,075.1 → 1,034.3 · #1
  3. Elemental Shaman −3.4 %558.9 → 539.7 · #24 → #25
  4. Stormcaller Shaman −3.2 %559.9 → 541.8 · #23 → #24
  5. Arcane Mage −2.7 %745.0 → 724.5 · #10 → #14

Damage ranks, before and after

One line per spec, from its place before the update to its place after; thick lines moved three places or more.

BeforeAfterShockadin: #1 → #1 (−3.8 %)1. Shockadin1. ShockadinFury Warrior: #2 → #2 (−1.0 %)2. Fury Warrior2. Fury WarriorRetribution Paladin: #3 → #3 (−2.1 %)3. Retribution Paladin3. Retribution PaladinArms Warrior: #4 → #4 (−0.6 %)4. Arms Warrior4. Arms WarriorMarksmanship Hunter: #5 → #5 (+0.7 %)5. Marksmanship Hunter5. Marksmanship HunterSurvival Hunter: #7 → #6 (−0.6 %)7. Survival Hunter6. Survival Hunter ▲1Demonology Warlock: #6 → #7 (−1.6 %)6. Demonology Warlock7. Demonology Warlock ▼1Frostfire Mage: new → #88. Frostfire Mage (new)Shadow Priest: #8 → #9 (−2.0 %)8. Shadow Priest9. Shadow Priest ▼1Beast Mastery Hunter: #13 → #10 (+1.4 %)13. Beast Mastery Hunter10. Beast Mastery Hunter ▲3Enhancement Shaman: #9 → #11 (−2.1 %)9. Enhancement Shaman11. Enhancement Shaman ▼2Feral Druid: #15 → #12 (+0.2 %)15. Feral Druid12. Feral Druid ▲3Affliction Warlock: #12 → #13 (−0.7 %)12. Affliction Warlock13. Affliction Warlock ▼1Arcane Mage: #10 → #14 (−2.7 %)10. Arcane Mage14. Arcane Mage ▼4Destruction Warlock: #11 → #15 (−2.2 %)11. Destruction Warlock15. Destruction Warlock ▼4Fire Mage: #14 → #16 (−1.8 %)14. Fire Mage16. Fire Mage ▼2Frost Mage: #16 → #17 (−1.9 %)16. Frost Mage17. Frost Mage ▼1DS/Ruin Warlock: #18 → #18 (−0.5 %)18. DS/Ruin Warlock18. DS/Ruin WarlockBalance Druid: #17 → #19 (−3.9 %)17. Balance Druid19. Balance Druid ▼2Combat Rogue: #19 → #20 (−0.9 %)19. Combat Rogue20. Combat Rogue ▼1Assassination Rogue: #21 → #21 (−0.4 %)21. Assassination Rogue21. Assassination RogueSmite Priest: #20 → #22 (−2.3 %)20. Smite Priest22. Smite Priest ▼2Subtlety Rogue: #22 → #23 (−0.9 %)22. Subtlety Rogue23. Subtlety Rogue ▼1Stormcaller Shaman: #23 → #24 (−3.2 %)23. Stormcaller Shaman24. Stormcaller Shaman ▼1Elemental Shaman: #24 → #25 (−3.4 %)24. Elemental Shaman25. Elemental Shaman ▼1

Damage

In DPS.

Shockadin 1,034.3−3.8 %#1=
Fury Warrior 973.1−1.0 %#2=
Retribution Paladin 931.7−2.1 %#3=
Arms Warrior 840.3−0.6 %#4=
Marksmanship Hunter 825.6+0.7 %#5=
Survival Hunter 799.9−0.6 %#6▲1
Demonology Warlock 792.6−1.6 %#7▼1
Frostfire Mage new758.6–#8–
Shadow Priest 743.5−2.0 %#9▼1
Beast Mastery Hunter 735.3+1.4 %#10▲3
Enhancement Shaman 729.8−2.1 %#11▼2
Feral Druid 726.0+0.2 %#12▲3
Affliction Warlock 725.8−0.7 %#13▼1
Arcane Mage 724.5−2.7 %#14▼4
Destruction Warlock 717.8−2.2 %#15▼4
Fire Mage 711.4−1.8 %#16▼2
Frost Mage 710.1−1.9 %#17▼1
DS/Ruin Warlock 693.7−0.5 %#18=
Balance Druid 685.1−3.9 %#19▼2
Combat Rogue 673.0−0.9 %#20▼1
Assassination Rogue 657.1−0.4 %#21=
Smite Priest 645.2−2.3 %#22▼2
Subtlety Rogue 636.1−0.9 %#23▼1
Stormcaller Shaman 541.8−3.2 %#24▼1
Elemental Shaman 539.7−3.4 %#25▼1

Tanks · Threat

In TPS.

Ret/Prot Paladin 1,119.0−7.3 %#1=
Protection Warrior 1,100.0+7.0 %#2=
Fury/Prot Warrior 951.3+6.9 %#3▲1
Feral Druid 920.2±0.0 %#4▼1

Tanks · Mitigation

Ranked by hits survived now, by DTPS before: the numbers are not comparable, only the places.

Feral Druid 10.28metric changed#1▲1
Protection Warrior 9.36metric changed#2▲1
Protection Paladin 9.34metric changed#3▼2

Tanks · Balanced

Ranked by threat per health bar now, by TPS / 100 DTPS before: the numbers are not comparable, only the places.

Protection Warrior 19,416.3metric changed#1▲1
Feral Druid 16,944.9metric changed#2▲1
Protection Paladin 16,038.3metric changed#3▼2

Healers · Single target

In HPS.

Restoration Druid 939.4−1.5 %#1=
Discipline Priest 936.4−0.7 %#2=
Restoration Shaman 922.0−0.2 %#3=
Holy Priest 887.8−0.5 %#4=
Holy Paladin 691.0−0.7 %#5=

Healers · Party

In HPS.

Restoration Druid 970.0−2.3 %#1=
Restoration Shaman 949.5+0.1 %#2=
Discipline Priest 938.5±0.0 %#3=
Holy Priest 910.8−0.4 %#4=
Holy Paladin 691.4−0.7 %#5=

Each list is the rankings’ of that day: one row per spec, the best of its builds, ranked by its role’s number. A spec whose best build is another build than before is marked, and its change is the spec’s. Both sides are the benchmark’s simulations of each build’s optimised setup on 1 boss · 3 min.