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Fight
Gear

On (the default): every build plays the rotation its search settled on, long cooldowns included.

Off: the same builds, gear and talents simulated again with every cooldown of 10 minutes or more taken out of their rotations. Today that is Recklessness only, so the warriors move and every other spec is unchanged; a row that lost a cooldown is marked.

Subtlety Rogue (Hemo) Rogue · Undead · Melee

engine 53f4a3c10,000 iterations12 Octbenchmark on 1 boss · 1 min, pre-raid gearUndead · rotation forever_hemorrhage_ghostly_tuned_subtlety_60How this is measured

Guide
DPS
700.8
± 0.6 standard error
Rank
#22
of 25 damage builds
% of top
64.3%
 
Item level
60.5
Tuned 17/3/31 · 1 min

Damage by ability

Every iteration averaged.

AbilitySharePer fightDPSCasts
Attack31.0%13.2k220.686.7
Hemorrhage19.3%8.21k136.919.9
Windfury Totem attack14.8%6.29k104.917.4
Eviscerate (Rank 9)9.2%3.91k65.21.7
Rupture (Rank 6)8.3%3.52k58.73.2
Deadly Poison V4.2%1.78k29.6–
Goblin Sapper Charge2.9%1.26k21.01.0
Instant Poison VI2.8%1.20k20.0–
Touch of the Grave2.6%1.09k18.2–
Ghostly Strike2.3%97816.31.8
Dragonbreath Chili1.5%65210.9–
Everlook Pathcarver1.2%5218.71.0

Damage over the fight

The first iteration, per second, smoothed over 5 seconds; the marks are its cooldowns.

Pre-raid gear

The set the gear search picked for this fight from the known items, with its enchants.

HeadDarkmantle Cap60Lesser Arcanum of Voracity
NeckMedallion of the Dawn60Enchant Necklace - Agility
BackHowler's Furs65Enchant Cloak - Lesser Agility
ChestDawn Armor61Enchant Chest - Greater Stats
WristForest Stalker's Bracers65Enchant Bracer - Agility
HandsDevilsaur Gauntlets58Enchant Gloves - Superior Agility
LegsDevilsaur Leggings60Lesser Arcanum of Voracity
FeetShadowcraft Boots59Enchant Boots - Greater Agility
Main handPersuader63Enchant Weapon - Crusader
Off handJulie's Dagger55Enchant Weapon - Agility

Attack table

Crit Hit Glance Crush Block Miss Dodge Parry
AbilityAttemptsAttack tableCritMiss
Attack86.730.6%18.7%
Hemorrhage19.929.1%–
Windfury Totem attack17.430.6%18.6%
Eviscerate (Rank 9)1.792.8%–
Rupture (Rank 6)3.2––
Deadly Poison V14.4–7.6%
Goblin Sapper Charge2.015.8%0.9%
Instant Poison VI13.214.8%7.6%
Per ability, where its rolls went, every iteration averaged; the largest first. Damage over time rolls its hit once, on the cast; Consecration, Flamestrike and Magma Totem roll every tick.

Character sheet and caps

Fully buffed, Undead; hit and expertise against the boss's attack table.

Melee hitspecial attacks
9.30% / 9.00% +0.30 over
Melee hitdual-wield white swings
9.30% / 28.00% 18.70 under
Expertisethe boss's dodge
2.00% / 6.50% 4.50 under
Spell hitTouch of the Grave
9.36% / 16.00% 6.64 under

The caps are the engine's own attack table against a level 63 boss; it also takes 4.8 points off melee crit, and 40% of white swings glance for 65% damage. The darker part of a bar is from gear. A row that names abilities is their own hit, from the miss chance the engine gives them: a talent on some abilities only (Holy Precision, Divine Precision, Survival Tactics, Furious Precision), a school’s talent, or the ability’s own table.

Strength22628
Agility476239
Attack power1,290443
Melee crit35.42%16.25%
Main hand DPS45.7
Off hand DPS36.5
Stamina319128
Health4,5331,280
Armor2,4241,565
Set bonuses: Devilsaur Armor (2pc)

Damage by school

  • Physical86.0%36.7k
  • Nature7.0%2.98k
  • Fire4.5%1.91k
  • Shadow2.6%1.09k

History

The benchmark's score in each snapshot of earlier results.

7 Oct 07:55 · 662.0 DPS9 Oct 15:28 · 690.6 DPS · before 20261009 optimisation9 Oct 21:56 · 685.8 DPS · before game 2026101010 Oct 17:57 · 685.8 DPS · after game 2026101010 Oct 22:37 · 685.8 DPS · before data 7033811 Oct 01:35 · 685.8 DPS · after data 7033811 Oct 04:36 · 685.8 DPS · after healers 2026101011 Oct 19:54 · 685.8 DPS · after vigil fire12 Oct 18:19 · 700.8 DPS
Results ofSnapshotDPSChangeRace · rotation
7 Oct 07:5520261007-1149662.0–Undead · forever_hemorrhage_ghostly_tuned_subtlety_60
9 Oct 15:28before 20261009 optimisation690.6+4.3%Undead · forever_hemorrhage_ghostly_tuned_subtlety_60
9 Oct 21:56before game 20261010685.8−0.7%Undead · forever_hemorrhage_ghostly_tuned_subtlety_60
10 Oct 17:57after game 20261010685.8–Undead · forever_hemorrhage_ghostly_tuned_subtlety_60
10 Oct 22:37before data 70338685.8–Undead · forever_hemorrhage_ghostly_tuned_subtlety_60
11 Oct 01:35after data 70338685.8–Undead · forever_hemorrhage_ghostly_tuned_subtlety_60
11 Oct 04:36after healers 20261010685.8–Undead · forever_hemorrhage_ghostly_tuned_subtlety_60
11 Oct 19:54after vigil fire685.8–Undead · forever_hemorrhage_ghostly_tuned_subtlety_60
12 Oct 18:19now700.8+2.2%Undead · forever_hemorrhage_ghostly_tuned_subtlety_60

Each snapshot of earlier results is named for what came next; the last line is now. Changes are in percent of the score.

Compare with another build

HemoCombat swords
DPS700.8761.3
Crit rate22.5%22.1%
Out of mana——
Item level60.561.1
RaceUndeadUndead
TalentsTuned 17/3/31 · 1 minTuned 18/33/0 · 1 min
Rotationforever_hemorrhage_ghostly_tuned_subtlety_60combat_sinister_strike_sweaty_tuned_combat_swords_60
Each line is one build's first iteration, per second and smoothed over 5 seconds; the numbers average every iteration.
Skip to content

Subtlety Rogue (Hemo) Rogue · Undead · Melee

engine 53f4a3c10,000 iterations12 Octbenchmark on 1 boss · 1 min, pre-raid gearUndead · rotation forever_hemorrhage_ghostly_tuned_subtlety_60How this is measured

Guide
DPS
700.8
± 0.6 standard error
Rank
#22
of 25 damage builds
% of top
64.3%
 
Item level
60.5
Tuned 17/3/31 · 1 min

Damage by ability

Every iteration averaged.

AbilityShareDPS
Attack31.0%220.6
Hemorrhage19.3%136.9
Windfury Totem attack14.8%104.9
Eviscerate (Rank 9)9.2%65.2
Rupture (Rank 6)8.3%58.7
Deadly Poison V4.2%29.6
Goblin Sapper Charge2.9%21.0
Instant Poison VI2.8%20.0
Touch of the Grave2.6%18.2
Ghostly Strike2.3%16.3
Dragonbreath Chili1.5%10.9
Everlook Pathcarver1.2%8.7

Damage over the fight

The first iteration, per second, smoothed over 5 seconds; the marks are its cooldowns.

Pre-raid gear

The set the gear search picked for this fight from the known items, with its enchants.

HeadDarkmantle Cap60Lesser Arcanum of Voracity
NeckMedallion of the Dawn60Enchant Necklace - Agility
BackHowler's Furs65Enchant Cloak - Lesser Agility
ChestDawn Armor61Enchant Chest - Greater Stats
WristForest Stalker's Bracers65Enchant Bracer - Agility
HandsDevilsaur Gauntlets58Enchant Gloves - Superior Agility
LegsDevilsaur Leggings60Lesser Arcanum of Voracity
FeetShadowcraft Boots59Enchant Boots - Greater Agility
Main handPersuader63Enchant Weapon - Crusader
Off handJulie's Dagger55Enchant Weapon - Agility

Attack table

Crit Hit Glance Crush Block Miss Dodge Parry
Per ability, where its rolls went, every iteration averaged; the largest first. Damage over time rolls its hit once, on the cast; Consecration, Flamestrike and Magma Totem roll every tick.

Character sheet and caps

Fully buffed, Undead; hit and expertise against the boss's attack table.

Melee hitspecial attacks
9.30% / 9.00% +0.30 over
Melee hitdual-wield white swings
9.30% / 28.00% 18.70 under
Expertisethe boss's dodge
2.00% / 6.50% 4.50 under
Spell hitTouch of the Grave
9.36% / 16.00% 6.64 under

The caps are the engine's own attack table against a level 63 boss; it also takes 4.8 points off melee crit, and 40% of white swings glance for 65% damage. The darker part of a bar is from gear. A row that names abilities is their own hit, from the miss chance the engine gives them: a talent on some abilities only (Holy Precision, Divine Precision, Survival Tactics, Furious Precision), a school’s talent, or the ability’s own table.

Strength22628
Agility476239
Attack power1,290443
Melee crit35.42%16.25%
Main hand DPS45.7
Off hand DPS36.5
Stamina319128
Health4,5331,280
Armor2,4241,565
Set bonuses: Devilsaur Armor (2pc)

Damage by school

  • Physical86.0%36.7k
  • Nature7.0%2.98k
  • Fire4.5%1.91k
  • Shadow2.6%1.09k

History

The benchmark's score in each snapshot of earlier results.

7 Oct 07:55 · 662.0 DPS9 Oct 15:28 · 690.6 DPS · before 20261009 optimisation9 Oct 21:56 · 685.8 DPS · before game 2026101010 Oct 17:57 · 685.8 DPS · after game 2026101010 Oct 22:37 · 685.8 DPS · before data 7033811 Oct 01:35 · 685.8 DPS · after data 7033811 Oct 04:36 · 685.8 DPS · after healers 2026101011 Oct 19:54 · 685.8 DPS · after vigil fire12 Oct 18:19 · 700.8 DPS
  • 20261007-1149
    Results of
    7 Oct 07:55
    DPS
    662.0
    Change
    –
  • before 20261009 optimisation
    Results of
    9 Oct 15:28
    DPS
    690.6
    Change
    +4.3%
  • before game 20261010
    Results of
    9 Oct 21:56
    DPS
    685.8
    Change
    −0.7%
  • after game 20261010
    Results of
    10 Oct 17:57
    DPS
    685.8
    Change
    –
  • before data 70338
    Results of
    10 Oct 22:37
    DPS
    685.8
    Change
    –
  • after data 70338
    Results of
    11 Oct 01:35
    DPS
    685.8
    Change
    –
  • after healers 20261010
    Results of
    11 Oct 04:36
    DPS
    685.8
    Change
    –
  • after vigil fire
    Results of
    11 Oct 19:54
    DPS
    685.8
    Change
    –
  • now
    Results of
    12 Oct 18:19
    DPS
    700.8
    Change
    +2.2%

Each snapshot of earlier results is named for what came next; the last line is now. Changes are in percent of the score.

Compare with another build

HemoCombat swords
DPS700.8761.3
Crit rate22.5%22.1%
Out of mana——
Item level60.561.1
RaceUndeadUndead
TalentsTuned 17/3/31 · 1 minTuned 18/33/0 · 1 min
Rotationforever_hemorrhage_ghostly_tuned_subtlety_60combat_sinister_strike_sweaty_tuned_combat_swords_60
Each line is one build's first iteration, per second and smoothed over 5 seconds; the numbers average every iteration.